This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 when you use Envelop.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the maximum amount of damage mitigated by Envelop by 14%.
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 when you use Envelop.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 when you use Envelop.
Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Increase the maximum amount of damage mitigated by Envelop by 14%.
Increase the range of Chain Heal bounces by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Heal for 150 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase the Healing done by Rend Soul by 16%.
Increase your Ultimate charge rate by 35%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Heal for 150 every 1s while using Shadow Travel.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Increase the Healing done by Rend Soul by 16%.
Increase your Ultimate charge rate by 35%.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Increase your maximum Health by 200.
Reduce damage taken by 9% while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Increase your maximum Health by 200.
Reduce damage taken by 9% while using Hustle.
Heal for 300 per second while using Hustle.