This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nade Launcher by 2.5s.
Heal for 120 for each enemy hit with Nade Launcher.
Increase your maximum Health by 100.
Increase your maximum Ammo by 2.
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Pounce by 1s.
Reduce the damage you take by 4% while at or below 40% Health.
Heal for 160 every 1s while Prowl is active.
Reduce your damage taken by 12% for 2s after using Pounce.
Heal for 350 after using Pounce.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Heal for 300 for each enemy hit with Obliteration.
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Increase your maximum Health by 100.
Reduce the cooldown of Tendril by 1.2s.