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11
MJO316

EU - Updated 1 month ago

Normal: Siege - 1 month ago
7m
+35
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+25 SR
View Match
7 / 4 / 8
2.75 KDA
Octavia
Level 6 / 2,107G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
6m
+56
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+35 SR
View Match
9 / 5 / 10
2.8 KDA
Octavia
Level 6 / 2,291G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
6m
+70
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+40 SR
View Match
11 / 2 / 9
7.75 KDA
Octavia
Level 6 / 2,134G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
8m
-52
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-34 SR
View Match
3 / 8 / 2
0.5 KDA
Octavia
Level 6 / 1,825G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
+40
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+45 SR
View Match
8 / 3 / 13
4.83 KDA
Octavia
Level 6 / 2,440G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Normal: Siege - 1 month ago
17m
-73
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-35 SR
View Match
21 / 9 / 8
2.78 KDA
Octavia
Level 6 / 3,606G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
+56
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+57 SR
View Match
3 / 3 / 12
3 KDA
Octavia
Level 6 / 2,260G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
-51
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-52 SR
View Match
3 / 7 / 5
0.79 KDA
Octavia
Level 6 / 2,835G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
5m
-149
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-78 SR
View Match
3 / 4 / 2
1 KDA
Octavia
Level 6 / 1,208G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
+82
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+89 SR
View Match
7 / 12 / 5
0.79 KDA
Octavia
Level 6 / 2,290G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
-50
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-82 SR
View Match
4 / 6 / 3
0.92 KDA
Octavia
Level 6 / 2,155G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
7m
-211
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-111 SR
View Match
8 / 7 / 4
1.43 KDA
Octavia
Level 6 / 1,814G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Siege - 1 month ago
13m
+65
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+135 SR
View Match
19 / 7 / 20
4.14 KDA
Octavia
Level 6 / 3,190G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
+115
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+231 SR
View Match
15 / 9 / 5
1.94 KDA
Octavia
Level 6 / 2,865G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
-47
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-215 SR
View Match
12 / 6 / 3
2.25 KDA
Octavia
Level 6 / 3,745G
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Normal: Siege - 1 month ago
8m
+271
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+390 SR
View Match
12 / 2 / 8
8 KDA
Viktor
Level 5 / 2,593G
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Normal: Team Deathmatch - 1 month ago
6m
-137
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-206 SR
View Match
6 / 5 / 5
1.7 KDA
Makoa
Level 5 / 2,880G
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Normal: Team Deathmatch - 1 month ago
5m
+216
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+249 SR
View Match
3 / 2 / 4
2.5 KDA
Dredge
Level 4 / 2,065G
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Normal: Team Deathmatch - 1 month ago
4m
-247
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-236 SR
View Match
5 / 6 / 7
1.42 KDA
Seris
Level 3 / 2,415G
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1