This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the cooldown of Tendril by 0.6s.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the cooldown of Tendril by 0.6s.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the cooldown of Tendril by 0.6s.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Tendril gains a second charge, but its Cooldown is increased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 0.6s.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 3.
Increase the projectile speed of Ricochet by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the cooldown of Tendril by 0.6s.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Generate 2 Ammo for each enemy hit by Explosive Flask.
Increase your Healing received by 6% while at or below 50% Health.
Increase the duration of Explosive Flask's Slow by 0.5s.
Reduce the Cooldown of Explosive Flask by 3s.
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Increase your Movement Speed by 30% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Increase the maximum Ammo count of both your weapons by 3.
Generate 15 Energy after getting an Elimination.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Gourd by 4s.
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Increase your maximum Health by 50.
Increase the Movement Speed of allies affected by Mending Spirits by 15%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the cooldown of Tendril by 0.6s.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase the Healing received from Dark Siphon by 150 health.
Obliteration now Silences enemies hit for 1.65s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Battle Shout by 1.2s.
Increase your maximum Health by 450.
Increase the recharge rate of your Bulwark by 24%.
Increase the Health of your Bulwark by 400.
Increase your Healing received by 24% while your Bulwark is active.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Poison Bolts by 3.2s.
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Increase your Movement Speed by 40% for 2s after entering Smoke Screen.
Heal for 500 over 2s while in Smoke Screen.
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 45 Energy after getting an Elimination.
Increase your Reload Speed by 20% while Stealth is active.
Increase your maximum Health by 100.
Increase your Movement Speed by 40% for 2s after entering Stealth.
Hits with Talon Rifle generate 4% Ultimate charge.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.