This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Gain 15% Lifesteal while using Iron Sights.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Regenerate 10 Ammo every 1s while using Hustle.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Distortion Field by 2.5s.
Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Increase the radius of your Distortion Field by 20%.
Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your weapon recoil by 40% while using Commanding Leap.
Increase the jump strength of Octavia's Commanding Leap by 25%.
Reduce damage taken by 10% for 2.5s after activating Commanding Leap.
Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.
Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 4 Ammo every 2s.
Increase the maximum Ammo count of both your weapons by 5.
While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.8s every 1s.
Swapping to your Pistol grants 10% Lifesteal for 3s.
Flare lasts 1.7999999999999998s longer.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the maximum Ammo count of both your weapons by 1.
Reduce the recoil of your Pistol by 30%.
Reduce the maximum inaccuracy of your Pistol by 40%.
Increase the area that Flare will Reveal enemies by 30%.
Reduce the Movement Speed penalty of Scope by 20%.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.