This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Heal for 280 for each enemy hit with Harpoon.
Generate 5 Ammo for each enemy hit by Harpoon.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Gain a 150-Health Shield after dropping to or below 50% Health.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Heal for 280 for each enemy hit with Harpoon.
Generate 5 Ammo for each enemy hit by Harpoon.
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Gain a 150-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.