This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.2s.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Reduce the Cooldown of Heavy Blade by 1.2s.
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Increase your maximum Ammo by 4.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.