This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 150.
Heal for 400 after activating Advance.
Reduce the Cooldown of Emitter by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while Emitter is active.
Gain a 750-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 750.
Increase the duration of Emitter by 1s.
Reduce the Cooldown of Emitter by 1s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Reduce your weapon recoil by 20% while using Iron Sights.
Increase your Movement Speed by 30% while using Iron Sights.
Reduce the time it takes to bring up Iron Sights by 15%.
Increase your maximum Health by 250.
Heal for 300 per second while using Hustle.