This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance of each Nether Step dash by 5%.
Heal for 250 every 1s while drifting.
Heal for 40% of the damage Absorbed by Reversal.
Increase your Movement Speed by 10% for 3s after activating Nether Step.
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Heal for 400 every 1s for 3s after activating Stasis Field.
Generate 1 Ammo after hitting a fully-charged weapon shot.
Reduce the Cooldown of Second Chance by 1.5s.
Generate 1 Ammo after hitting an enemy with Setback.
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Heal for 70 after activating Ambush. This applies to each Ambush in the chain.
Increase the range of Ambush by 20%.
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Increase your base jump height by 90%.
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 20%.
Heal for 15 for each Sticky Bomb you Detonate.
Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.
Heal for 520 after using Grumpy Bomb.
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Increase your Movement Speed by 20% for 1s after swapping into Travel Form.
Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.
Reduce your acid consumption by 90% for 2s after swapping into Planted Form.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Increase your Movement Speed by 12% while in Automatic fire mode.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Explosive Dodge by 5%.
Increase your maximum Health by 50.
Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.
Decrease the recoil of Mag Dump by 30%.
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.