This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Increase your maximum Ammo by 1.
Heal for 80 for each enemy hit by Heavy Blade.
Increase your maximum Health by 250.
Hitting enemies with Bladed Chakrams Heals you for 30.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.