This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your maximum Health by 50.
Heal for 480 after hitting at least one enemy with Skewer.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your maximum Health by 50.
Heal for 480 after hitting at least one enemy with Skewer.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your maximum Health by 50.
Heal for 480 after hitting at least one enemy with Skewer.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 17.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 50%.
Generate 12.5% Energy after earning a Killing Blow with Skewer.
Increase your maximum Health by 50.
Heal for 480 after hitting at least one enemy with Skewer.
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Health by 50.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Regenerate 4 Ammo every 1s while using Hustle.
Increase your Movement Speed by 50% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal while using Iron Sights.
Increase your maximum Health by 50.
Generate 12 Ammo for each enemy hit with Frag Grenade.
Regenerate 4 Ammo every 1s while using Hustle.
Increase your Movement Speed by 50% while using Iron Sights.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 300.
Increase your maximum Ammo by 9.
Generate 12 Ammo after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 2.4s.
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Increase your Movement Speed by 16% while Shadow Travel is active.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Increase your maximum Health by 100.
Gain a 750-Health Shield after dropping to or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Increase your maximum Health by 100.
Gain a 750-Health Shield after dropping to or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 40% for 3s after activating Counter.
Increase your maximum Health by 200.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 11% while Billow is active.
Increase the travel distance of Whirl by 8%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Increase your maximum Health by 100.
Gain a 750-Health Shield after dropping to or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 for each enemy hit with Harpoon.
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Generate 2 Ammo for each enemy hit by Harpoon.
Increase your maximum Health by 100.
Gain a 750-Health Shield after dropping to or below 50% Health.
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.