This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Increase your maximum Health by 250.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you take by 20% for 3s after activating Tendril.
Increase your maximum Health by 250.
Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.
Gain a 225 Shield for 5s after activating Tendril.
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Increase the Healing received from Dark Siphon by 200 health.
Increase your maximum Health by 50.
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 10% Energy after falling to or below 50% Health.
Heal for 100 every 1s while Agility is active.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your maximum Health by 100.
Increase your jump height by 80% while Agility is active.
Generate 1 Energy for every 80 damage done with your Submachine Guns.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Increase your maximum Health by 100.
You gain 20% Lifesteal against your Retribution target.
Increase your Movement Speed by 40% for 2s after Combat Slide ends.
Generate 3 Ammo after activating In Pursuit.
Increase the damage you deal to your Retribution target by 25%.