This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Regenerate 10% Mana every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 100%.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Regenerate 10% Mana every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 100%.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 20%.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Reduce the time it takes to bring up Designated Sights by 20%.
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Reduce your damage taken by 10% while Stellar Wind is active.
Heal for 100 every 1s while using Void Grip.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Heal for 160 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using FrostFire Glide.
Increase the duration of FrostFire Glide by 0.5s.
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Regenerate 10% Mana every 1s while using FrostFire Glide.
Increase your Movement Speed while casting Inferno Cannon by 100%.
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 25% Lifesteal.
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Increase your Reload Speed by 10%.
Increase your maximum Ammo by 20%.
Heal for 160 every 1s for 10s after applying Astral Mark.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 6.
Increase your maximum Health by 300.
Gain 20% Lifesteal.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 1.7999999999999998s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 22% while Billow is active.
Increase your Reload Speed by 10%.
Increase the travel distance of Whirl by 16%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 500 after using Counter.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 22% while Billow is active.
Increase your Reload Speed by 10%.
Increase the travel distance of Whirl by 16%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 every 1s while standing near any of your Turrets.
Increase the duration of Barricade by 1.2s.
Increase the Health of Barricade by 400.
Heal all of your Turrets for 270 every 1s while you are standing near them.
Heal for 80 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the recharge rate of your Bulwark by 6%.
Increase your maximum Health by 150.
Gain 20% Lifesteal.
Heal for an additional 240 after activating Battle Shout.
Reduce the Cooldown of Battle Shout by 3s.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 100.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Hitting enemies with Bladed Chakrams Heals you for 75.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Bladed Chakrams are able to bounce 2 additional times before disappearing.