This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce your damage taken by 10% while Prowl is active.
Increase the duration of Prowl by 1.5s.
Reduce the damage you take by 20% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce your damage taken by 10% while Prowl is active.
Increase the duration of Prowl by 1.5s.
Reduce the damage you take by 20% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Increase your Movement Speed by 30% for 3s after using Pounce.
Reduce your damage taken by 10% while Prowl is active.
Increase the duration of Prowl by 1.5s.
Reduce the damage you take by 20% while at or below 40% Health.
Pounce Executes targets at or below 35% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% for 3s after using Pounce.
Heal for 350 after using Pounce.
Reduce your damage taken by 12% for 2s after using Pounce.
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Heal for an additional 400 with Nine Lives.
Pounce Executes targets at or below 35% Health.