This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 70 every 1s while channeling Restore Soul.
Heal for 250 every 1s while using Shadow Travel.
Reduce the cast time of Shadow Travel by 30%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Movement Speed by 8% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.
Increase the Healing done by Rend Soul by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Increase your Ultimate charge rate by 7%.