This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 16% while Shadow Travel is active.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the cast time of Shadow Travel by 50%.
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Heal for 210 every 1s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Reduce the Cooldown of Heavy Blade by 0.6s.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Reduce the Cooldown of Heavy Blade by 0.6s.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Reduce the Cooldown of Heavy Blade by 0.6s.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Reduce the Cooldown of Heavy Blade by 0.6s.
Gain a 120-Health Shield for 4s after activating Combat Trance.
Gain a 225-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the jump strength of Crouching Tigron by 40%.
Increase your maximum Ammo by 1.
Gain a 60-Health Shield for 4s after activating Combat Trance.
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Reduce the Cooldown of Crouching Tigron by 2.4s.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.