This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while Emitter is active.
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Increase the duration of Emitter by 1s.
Increase your maximum Health by 150.
Generate 25 Ammo every 1s while Emitter is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 120%.
Restore 4% of your Booster fuel each time Salvo hits an enemy.
Increase the explosion radius of Salvo by 75%.
Increase your Booster fuel capacity by 10%.
Heal for 150 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 120%.
Restore 4% of your Booster fuel each time Salvo hits an enemy.
Increase the explosion radius of Salvo by 75%.
Increase your Booster fuel capacity by 10%.
Heal for 150 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.