This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.30000000000000004s.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 3s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.30000000000000004s.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 3s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.30000000000000004s.
Reduce the Cooldown of Savage Tear by 1.5s.
Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Increase the duration of Curse stacks by 3s.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize