This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 for each enemy hit with Obliteration.
Gain a 75 Shield for 5s after activating Tendril.
Increase the Healing received from Dark Siphon by 50 health.
Consuming Darkness stacks Heals you for an additional 50 per stack.
Increase your maximum Health by 150.