This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Heal for 60 every 1s while Agility is active.
Heal for 160 after hitting at least one enemy with Skewer.
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Increase your maximum Ammo by 25.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 125 every 1s while standing near any of your Turrets.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal all of your Turrets for 180 every 1s while you are standing near them.
Increase the Health of all your Turrets by 700.
Increase the duration of Barricade by 1.2s.
Modify your Blunderbuss to fire a single slug that deals 600 damage.