This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 1s.
Reduce the Cooldown of Earthen Guard by 2s.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 1s.
Reduce the Cooldown of Earthen Guard by 2s.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase Luna's Health by 1125.
Heal for 30 every time you Heal an ally with Moonlight.
Increase your maximum Health by 150.
Reduce the Cooldown of Lunar Leap by 1.6s.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce your active Cooldowns by 8% after getting an Elimination.
Reduce the Cooldown of Warder's Field by 1s.
Reduce the Cooldown of Earthen Guard by 2s.
Heal for 112 every 1s while Earthen Guard is active.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Reduce your active Cooldowns by 24% after getting an Elimination.
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Hitting an enemy with Presence reduces its Cooldown by 3s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 every 1s while using Shadow Travel.
Heal for 140 every 1s while channeling Restore Soul.
Reduce the cast time of Shadow Travel by 40%.
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.
Increase your Movement Speed by 24% while Shadow Travel is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Moonlight capacity by 40%.
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Generate 6% Moonlight for each enemy hit with Light Bow.
Heal for 40 every time you Heal an ally with Moonlight.
Increase your maximum Health by 50.
Allies being Healed by Moonlight take 15% reduced damage.