This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 2.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Heal for 350 every 1s while channeling Restore Soul.
Increase your Movement Speed by 8% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 2.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 2.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 2.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 10% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 2.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 1.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 1.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Reduce the maximum inaccuracy of your Pistol by 40%.
Hits with Talon Rifle generate 3% Ultimate charge.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Increase your Reload Speed by 40% while Stealth is active.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Rend Soul by 0.7s.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Movement Speed by 16% while Shadow Travel is active.
Heal for 150 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 1.5s.
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 1.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 10%.
Reduce the maximum inaccuracy of your Pistol by 40%.
Hits with Talon Rifle generate 3% Ultimate charge.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Increase your Reload Speed by 40% while Stealth is active.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 50 each time one of your Spirit Lures triggers.
Increase your Movement Speed by 20% for 2s after Body and Soul ends.
Reduce the Cooldown of Savage Tear by 1.5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Savage Tear by 1.5s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Savage Tear by 1.5s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Savage Tear by 1.5s.
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 100 each time one of your Spirit Lures triggers.
Decrease the Cooldown of Body and Soul by 2.4s.
Heal for 51 every 0.25s during Body and Soul.
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 2 Ammo every 2s.
Increase your Reload Speed by 40% while Stealth is active.
Reduce the maximum inaccuracy of your Pistol by 32%.
Hits with Talon Rifle generate 2% Ultimate charge.
Reduce the time it takes to Quick Switch to your Pistol by 40%.
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 40% while Stealth is active.
Increase the area that Flare will Reveal enemies by 40%.
Reduce the time it takes to Quick Switch to your Pistol by 20%.
Your inactive weapon generates 6 Ammo every 2s.
Increase your Movement Speed by 20% for 2s after entering Stealth.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Nine Lives by 1s.
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Increase your Movement Speed by 40% for 3s after using Pounce.
Increase the Movement Speed bonus while using Prowl by 40%.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Increase your Movement Speed after deactivating Hustle by 40% for 1.5s.
Reduce the time it takes to bring up Iron Sights by 30%.
Gain 20% Lifesteal while using Iron Sights.
Reduce the cook time of Frag Grenade by 20%.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Gourd by 30%.
Increase your Allies' and your Movement Speed by 20% while in your Gourd .
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Increase the travel distance of Slither by 10%.
Mending Spirits immediately Heals your target for an additional 350.