This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Heal for 30 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Increase your maximum Health by 50.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Reduce scope-in and scope-out time by 80%.
After 1s of standing still, regenerate 4 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Whirl by 2s after using Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Oppressor Mine beams by 100%.
Increase your maximum Health by 50.
Heal for 6% of your maximum Health after Teleporting with Transporter.
Reduce scope-in and scope-out time by 80%.
After 1s of standing still, regenerate 4 Ammo every 2s.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 1.
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Increase your Movement Speed by 33% while Billow is active.
Reduce the Cooldown of Whirl by 2s after using Billow.
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Heal for 10 for each enemy hit by the initial and secondary explosions of Cluster Grenade.
Heal for 30 for each use of Explosive Personality.
Increase the area of effect of all your explosions by 10%.
Increase the explosion radius of Cluster Grenade's initial explosion by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Increase your maximum Health by 100.
Reduce your damage taken by 16% for 2s after using Pounce.
Reduce the Cooldown of Pounce by 2s.
Reduce your damage taken by 10% while Prowl is active.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while using Void Grip.
Increase the range of Astral Mark by 4%.
Reduce your damage taken by 15% while Stellar Wind is active.
Heal for 200 every 1s for 10s after applying Astral Mark.
Increase your jump height by 12% while using Stellar Wind.
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.