Player Avatar
95
Shinrai0201

Brazil - Updated 1 day ago

Normal: Siege - 1 day ago
14m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-16 SR
View Match
4 / 7 / 6
1 KDA
Fernando
Level 21 / 3,027G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 day ago
7m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+17 SR
View Match
8 / 3 / 7
3.83 KDA
Vora
Level 21 / 2,087G
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Normal: Siege - 1 day ago
19m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
10 / 9 / 24
2.44 KDA
Fernando
Level 21 / 4,894G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 day ago
18m
+8
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+5 SR
View Match
17 / 9 / 15
2.72 KDA
Fernando
Level 21 / 4,328G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 day ago
15m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+12 SR
View Match
7 / 9 / 6
1.11 KDA
VII
Level 21 / 2,929G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Normal: Siege - 1 day ago
8m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-12 SR
View Match
2 / 7 / 3
0.5 KDA
Vora
Level 21 / 847G
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Normal: Onslaught - 1 day ago
8m
+104
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
1 / 4 / 6
1 KDA
Fernando
Level 21 / 4,230G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 day ago
17m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
13 / 9 / 7
1.83 KDA
Fernando
Level 21 / 4,214G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 1 day ago
7m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-7 SR
View Match
1 / 5 / 0
0.2 KDA
VII
Level 21 / 958G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 1 day ago
16m
+7
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+5 SR
View Match
14 / 7 / 11
2.79 KDA
Fernando
Level 21 / 4,312G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 7 days ago
7m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+6 SR
View Match
6 / 1 / 7
9.5 KDA
Fernando
Level 21 / 2,241G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 7 days ago
13m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+6 SR
View Match
14 / 6 / 7
2.92 KDA
Fernando
Level 21 / 3,237G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 7 days ago
10m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-8 SR
View Match
3 / 11 / 5
0.5 KDA
VII
Level 21 / 1,813G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 8 days ago
20m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-6 SR
View Match
10 / 18 / 11
0.86 KDA
VII
Level 21 / 3,636G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 8 days ago
6m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
9 / 2 / 4
5.5 KDA
VII
Level 21 / 1,935G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 8 days ago
17m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-8 SR
View Match
13 / 14 / 11
1.32 KDA
VII
Level 21 / 2,744G
Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Normal: Siege - 8 days ago
23m
-10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
4 / 13 / 38
1.77 KDA
Jenos
Level 21 / 5,239G
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Normal: Siege - 8 days ago
10m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
3 / 3 / 14
3.33 KDA
Fernando
Level 21 / 3,088G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 8 days ago
13m
-12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-11 SR
View Match
7 / 11 / 11
1.14 KDA
Sha Lin
Level 21 / 2,569G
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Oasis

Oasis

Withdraw

Heal for 240 after using Withdraw.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Normal: Siege - 8 days ago
9m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+8 SR
View Match
5 / 1 / 14
12 KDA
Fernando
Level 21 / 2,515G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 10 days ago
12m
+10
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+9 SR
View Match
6 / 5 / 12
2.4 KDA
Fernando
Level 21 / 3,227G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 10 days ago
12m
+11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+7 SR
View Match
4 / 8 / 10
1.13 KDA
Khan
Level 21 / 3,144G
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Normal: Siege - 10 days ago
9m
+12
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+10 SR
View Match
4 / 6 / 9
1.42 KDA
Fernando
Level 21 / 2,590G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 10 days ago
11m
-11
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-15 SR
View Match
2 / 8 / 3
0.44 KDA
Fernando
Level 21 / 2,339G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Normal: Siege - 10 days ago
10m
+9
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+7 SR
View Match
4 / 1 / 4
6 KDA
Fernando
Level 21 / 2,765G
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1