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14
omali97

Brazil - Updated 6 months ago

Normal: Onslaught - 6 months ago
8m
+45
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+62 SR
View Match
2 / 10 / 11
0.75 KDA
Ruckus
Level 3 / 4,172G
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Level 1

Normal: Onslaught - 6 months ago
6m
-111
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-112 SR
View Match
2 / 10 / 2
0.3 KDA
Ruckus
Level 3 / 2,605G
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Level 1

Normal: Siege - 6 months ago
6m
+98
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+77 SR
View Match
4 / 2 / 10
4.5 KDA
Ruckus
Level 3 / 2,258G
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Level 1