This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 750.
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Gain a 150-Health Shield for 3s after you use Charge.
Increase your Healing received from others by 10% while at or below 50% Health.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.