This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Increase your Reload Speed by 20%.
Decrease your damage taken by 24% while using In Pursuit.
Increase the travel distance of Combat Slide by 20%.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Increase your maximum Health by 200.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Decrease your damage taken by 12% while using In Pursuit.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.