This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 0.5s.
Heal for 150 each time one of your Spirit Lures triggers.
Increase your maximum Health by 100.
Heal for 68 every 0.25s during Body and Soul.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 0.5s.
Heal for 150 each time one of your Spirit Lures triggers.
Increase your maximum Health by 100.
Heal for 68 every 0.25s during Body and Soul.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Body and Soul by 0.5s.
Reduce the Cooldown of Savage Tear by 0.5s.
Heal for 150 each time one of your Spirit Lures triggers.
Increase your maximum Health by 100.
Heal for 68 every 0.25s during Body and Soul.
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.