This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Hidden by 1s.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 25% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 11% while Billow is active.
Generate 5 Ammo after activating Whirl.
Heal for 300 after using Counter.
Increase your Reload Speed by 10%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 11% while Billow is active.
Generate 5 Ammo after activating Whirl.
Heal for 300 after using Counter.
Increase your Reload Speed by 10%.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 3 Ammo after activating Reversal.
Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.
Increase the distance of each Nether Step dash by 15%.
Generate 5 Ammo after activating Nether Step.
Reduce the Cooldown of Reversal by 3.5999999999999996s.
Reversal always fires back and does an additional 800 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Hidden by 1s.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 25% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 11% while Billow is active.
Generate 5 Ammo after activating Whirl.
Heal for 300 after using Counter.
Increase your Reload Speed by 10%.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.
Reduce the Cooldown of Hidden by 1s.
Increase the duration of Hidden by 2s.
Increase your Movement Speed by 25% while Hidden is active.
Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Increase Deflector Shield's Health by 375.
Increase the duration of Deflector Shield by 2.4000000000000004s.
Increase the range at which Sensor Drone Reveals targets by 20%.
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Generate 24 Ammo for each enemy hit with Frag Grenade.
Reduce the cook time of Frag Grenade by 30%.
Increase your maximum Health by 200.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 with Nine Lives.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Heal for 140 after using Pounce.
Increase the duration of Prowl by 1.5s.
Reduce the Cooldown of Nine Lives by 4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Generate 24 Ammo for each enemy hit with Frag Grenade.
Reduce the cook time of Frag Grenade by 30%.
Increase your maximum Health by 200.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Your inactive weapon generates 8 Ammo every 2s.
Heal for 200 after entering Stealth at or below 65% Health.
Increase the maximum Ammo count of both your weapons by 5.
Increase the area that Flare will Reveal enemies by 20%.
Flare lasts 1.2s longer.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.