This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 5.
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Reduce Damage taken by 3% for 1.5s after using Blast Back.
Increase your maximum Health by 120.
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 0.6s.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 3.
Increase the projectile speed of Ricochet by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 25%.
Increase the duration of Dead Zone by 0.6s.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Reduce your damage taken by 25% for 3s after activating Flutter.
Generate 1 Ammo after activating Flutter.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 2.4s.
Reduce the Cooldown of Dead Zone by 0.8s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.
Reduce the Cooldown of Flutter by 3s.
Reduce your damage taken by 20% for 3s after activating Flutter.
Increase the duration of Dead Zone by 2.4s.
Reduce the Cooldown of Dead Zone by 0.8s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 5%.
Reduce the Cooldown of Flutter by 0.6s.
Reduce your damage taken by 15% for 3s after activating Flutter.
Reduce the Cooldown of Dead Zone by 4s.
Increase the duration of Dead Zone by 3s.
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Projectile Speed of Seedling by 6%.
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Heal for 250 after activating Flutter.
Generate 1 Ammo after using Seedling.
Heal for 375 after using Seedling.
Dead Zone damage is increased to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 8% Movement Speed for 2s after using Frag Grenade.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Increase the radius of Frag Grenade's explosion by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 7 Ammo after getting a Killing Blow or Elimination.
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Generate 18 Ammo for each enemy hit with Frag Grenade.
Increase your maximum Health by 50.
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.