This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Increase your maximum Health by 150.
Increase the Projectile Speed of Seedling by 18%.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for an additional 160 after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 20% Lifesteal.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for an additional 160 after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 20% Lifesteal.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 20%.
Increase the radius of Blossom by 12%.
Reduce the Cooldown of Blossom by 1.6s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 225.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for an additional 160 after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 20% Lifesteal.
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 24% after getting an Elimination.
Generate 2 Ammo after using Seedling.
Increase your maximum Health by 150.
Increase the Projectile Speed of Seedling by 18%.
Reduce the Cooldown of Seedling by 2s for each enemy hit by it.
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Heal for an additional 160 after activating Battle Shout.
Increase your Healing received by 12% while your Bulwark is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain 20% Lifesteal.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Increase your maximum Health by 200.
Increase the Knockback applied to enemies by Disengage by 24%.
Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.
Increase the radius of Blast Shot's explosion by 20%.
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Heal for 240 after activating Advance.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 450.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range of Vine by 20%.
Increase the radius of Blossom by 12%.
Reduce the Cooldown of Blossom by 1.6s.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your maximum Health by 225.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 200 every 1s while Emitter is active.
Increase the duration of Emitter by 3s.
Heal for 240 after activating Advance.
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Increase your maximum Health by 450.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the Cooldown of Siege Shield by 1.6s.
Reduce the Cooldown of Kinetic Burst by 3s.
Reduce the Cooldown of Shoulder Bash by 1.6s.
Reduce your damage taken by 24% for 2s after using Shoulder Bash.
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.