This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 600.
Reduce your active Cooldowns by 40% after getting an Elimination.
Generate 2 Ammo after activating Siege Shield.
Increase your maximum Ammo by 2.
Gain 40% Lifesteal.
Reduce your damage taken by 75% while using Shoulder Bash.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Increase your maximum Health by 150.
Reduce your active Cooldowns by 50% after getting an Elimination.
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15%.
Gain 5% Movement Speed for 3s after using Grace.
Increase your maximum Ammo by 2.
Increase your maximum Health by 250.
Reduce your active Cooldowns by 16% after getting an Elimination.
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.