This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 1.5s.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 3%.
Reduce damage taken by 15% for 2.5s after Ricochet is deployed.
Generate 3% Ultimate Charge after hitting your coin.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 1.5s.
Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.
Increase your Ultimate charge rate by 3%.
Reduce damage taken by 15% for 2.5s after Ricochet is deployed.
Generate 3% Ultimate Charge after hitting your coin.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the time and health that Ricochet is out when deployed by 0.6s.
Generate 4 Ammo for each enemy hit with Blast Back.
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Increase your maximum Ammo by 3.
Increase the projectile speed of Ricochet by 40%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Heal for 13% of the damage dealt by Shatter.
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Increase the Health of each of your Illusions by 200.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of your Illusions by 5s.
Reduce your active Cooldowns by 2s after getting an Elimination.
Increase the Movement Speed of Illusions by 16% during Shatter.
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Increase the Health of each of your Illusions by 200.
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 12% Lifesteal.
Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.
Bring up Precision Sights 30% faster.
Gain 24% Lifesteal against enemies Revealed by Sensor Drone.
Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 150 after hitting an enemy with Piercing Quills.
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.
Heal for 300 if you do not cancel Hardening before it ends.
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Healing done by Rend Soul by 8%.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Heal for 350 every 1s while channeling Restore Soul.
Reduce the Cooldown of Rend Soul by 1.75s.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 2 Ammo.
Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.
Increase the Healing done by Rend Soul by 16%.
Heal for 50 every 1s while using Shadow Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 350 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 2 Ammo.
Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.
Increase the Healing done by Rend Soul by 16%.
Heal for 50 every 1s while using Shadow Travel.