This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 240-Health Shield for 4s after activating Combat Trance.
Heal for 45 every 1s while Combat Trance is active.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Gain a 200-Health Shield for 3s after falling to or below 50% Health.
Bladed Chakrams are able to bounce 2 additional times before disappearing.