This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 50 every 1s while standing near a Shortcut.
Increase the Healing you receive by 5% while at or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 250 for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 50 every 1s while standing near a Shortcut.
Increase the Healing you receive by 5% while at or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 250 for each enemy hit by Broadside.
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 50 every 1s while standing near a Shortcut.
Increase the Healing you receive by 5% while at or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 250 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 5 Ammo for each enemy hit by Broadside.
Heal for 50 every 1s while standing near a Shortcut.
Increase the Healing you receive by 5% while at or below 50% Health.
Increase your maximum Ammo by 3.
Heal for 250 for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 125 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 700.
Heal for 20 each time one of your base Turrets hits an enemy.
Modify your Blunderbuss to fire a single slug that deals 600 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 25 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 700.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 25 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 700.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal all of your Turrets for 270 every 1s while you are standing near them.
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Heal for 25 every 1s while standing near any of your Turrets.
Increase the Health of all your Turrets by 700.
Heal for 100 each time one of your base Turrets hits an enemy.
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 every 1s while standing near a Shortcut.
Increase the Healing you receive by 15% while at or below 50% Health.
Increase your maximum Health by 50.
Heal for 250 for each enemy hit by Broadside.
Generate 1 Ammo for each enemy hit by Broadside.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 10.
Generate 6 Ammo for each enemy hit with Frag Grenade.
Generate 21 Ammo after getting a Killing Blow or Elimination.
Reduce damage taken by 3% while using Hustle.
Regenerate 10 Ammo every 1s while using Hustle.
Heal for 300 per second while using Hustle.