This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Increase the Health of Siege Shield by 750.
Gain 30% Lifesteal.
Reduce your active Cooldowns by 40% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Movement Speed of your Protection target by 30% for 2s.
Heal the target of your Protection for 150.
Heal for 150 after activating Recharge.
Reduce your active Cooldowns by 24% after getting an Elimination.
Gain a 500-Health Shield after activating Nullify.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 300.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Increase the Movement Speed of your Protection target by 40% for 2s.
Generate 225 Shield after using Protection.
Heal for 150 after activating Recharge.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the damage you deal to yourself with Sticky Bombs by 100%.
Increase your maximum Ammo by 3.
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Heal for 300 for each enemy hit with Poppy Bomb.
Heal for 260 after using Grumpy Bomb.
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 20%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Health by 200.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal the target of your Protection for 300.
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Increase the Movement Speed of your Protection target by 40% for 2s.
Generate 225 Shield after using Protection.
Heal for 150 after activating Recharge.
Double the range at which you can use Nullify.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 45%.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Apply a Knockback of 600 to enemies hit by Charge.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Increase the duration of Hunter's Mark by 1.2s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the Health of your Bulwark by 400.
Reduce your active Cooldowns by 32% after getting an Elimination.
Gain 8% Lifesteal.
Increase your maximum Health by 750.
Increase your Healing received by 12% while your Bulwark is active.
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Decrease your damage taken by 16% for 3s after using Nade Launcher.
Increase the duration of Hunter's Mark by 1.2s.
Activating Fire Bomb heals you for 200 over 2s.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 24%.
Gain 9% Movement Speed.
Increase your Healing received by 24% while at or below 50% Health.
Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.
Reduce your active Cooldowns by 24% after getting an Elimination.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain 16% Lifesteal.
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Reduce your weapon recoil by 60% while using Precision Sights.
Bring up Precision Sights 45% faster.
Increase the range at which Sensor Drone Reveals targets by 30%.
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Increase your maximum Ammo by 4.
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your active Cooldowns by 30% after getting an Elimination.
Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.
Increase the travel distance of Charge by 45%.
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Apply a Knockback of 600 to enemies hit by Charge.
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the radius of Healing Potion by 24%.
Heal for 300 every 1s while Weightless is active.
Reduce your active Cooldowns by 24% after getting an Elimination.
Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.
Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.
Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce your damage taken by 16% for 2s after using Shoulder Bash.
Increase the Health of Siege Shield by 750.
Gain 30% Lifesteal.
Reduce your active Cooldowns by 40% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Increase the travel distance of Wings of Wrath by 20%.
Increase the Stun duration of Pyre Strike by 0.44999999999999996s.
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Increase your maximum Health by 200.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 every 1s while Agility is active.
Increase the Movement Speed boost of Agility by 12%.
Gain 10.5% Lifesteal while in Dragon Stance.
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Increase your maximum Health by 200.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase the Health of Siege Shield by 500.
Increase the Knockback distance of Kinetic Burst by 24%.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Increase the Knockback distance of Shoulder Bash by 40%.
Increase the Health of Siege Shield by 500.
Increase the Knockback distance of Kinetic Burst by 24%.
Gain 20% Lifesteal.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 450.
Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.
Heal for 210 for each enemy hit with Reckoning.
Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.
Increase the duration of the Lift applied by Reckoning by 30%.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for an additional 400 with Nine Lives.
Increase your Movement Speed by 10% for 3s after using Pounce.
Reduce your damage taken by 12% for 2s after using Nine Lives.
Increase the duration of Prowl by 1s.
Reduce the damage you take by 20% while at or below 40% Health.
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Reduce the cast time of Shadow Travel by 10%.
Regenerate 4 Ammo every 0.5s while channeling Restore Soul.
Increase the Healing done by Rend Soul by 40%.
Increase your maximum Health by 200.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase your maximum Health by 200.
Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.
Activating Oppressor Mine generates 6 Ammo.
Increase the range of Oppressor Mine beams by 40%.