This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.
Gain 12% Power Siphon charge for each enemy hit by Shatterfall.
Increase your maximum Health by 600.
Reduce your damage taken by 16% for 3s after landing with Shatterfall.
Heal for 200 for each enemy hit with Shatterfall.
Reduce the damage you take by 20% while at or below 50% Health.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 140 for each enemy hit with Reckoning.
Increase the distance traveled by Conviction by 12%.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Reduce the Cooldown of Sanctuary by 2.4s after using Reckoning.
Gain 30% Lifesteal on your hits with Judgement.