This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Ammo by 8.
Heal for 60 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Ammo by 8.
Heal for 60 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 0.6s.
Reduce the Cooldown of Nade Launcher by 2.5s.
Increase your maximum Ammo by 10.
Heal for 60 for each enemy hit with Nade Launcher.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Ammo by 10.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Ammo by 10.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while Agility is active.
Increase your maximum Ammo by 15.
Increase the Movement Speed boost of Agility by 20%.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Ammo by 10.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while Agility is active.
Increase your maximum Ammo by 15.
Increase the Movement Speed boost of Agility by 20%.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while Agility is active.
Increase your maximum Ammo by 15.
Increase the Movement Speed boost of Agility by 20%.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 60% while Agility is active.
Increase your maximum Ammo by 15.
Increase the Movement Speed boost of Agility by 20%.
Regenerate 12 Ammo every 1s while Agility is active.
Increase your Healing received by 5% while firing your SMGs.
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blossom by 2s.
Reduce your damage taken by 6% for 4s after using Blossom.
Increase your Movement Speed by 8% for 2s after using Vine.
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Increase the radius of Blossom by 12%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Reduce the Cooldown of Nade Launcher by 1s.
Increase your maximum Ammo by 10.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Nade Launcher has 3 charges, but reduce the damage of each to 650.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Increase your maximum Health by 100.
Increase your maximum Ammo by 10.
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the distance traveled by Conviction by 12%.
Increase your maximum Health by 600.
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Increase the duration of the Lift applied by Reckoning by 10%.
Reduce the Cooldown of Conviction by 2s.
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 450.
Increase the duration of Emitter by 2s.
Increase your Reload Speed by 40%.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Missile Launcher by 0.7s.
Increase your maximum Health by 450.
Increase the duration of Emitter by 2s.
Increase your Reload Speed by 40%.
Reduce the Cooldown of Emitter by 5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Withdraw by 3s.
Reduce the Movement Speed penalty while drawing your Longbow by 40%.
Increase your maximum Health by 50.
Increase your Movement Speed by 28% for 3s after using Withdraw.
Reduce your active Cooldowns by 30% when you get an Elimination.
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 10% while Hunter's Mark is active.
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Increase your maximum Health by 100.
Increase your maximum Ammo by 10.
Reduce the Cooldown of Hunter’s Mark by 3s.
Hunter's Mark has 2 charges and grants its benefits to allies.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your jump height by 24% while using Stellar Wind.
Increase the range of Astral Mark by 20%.
Heal for 120 every 1s for 10s after applying Astral Mark.
Increase the duration of Astral Mark by 0.8s.
Increase your air control while using Stellar Wind by 42%.
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.