This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 16%.
Heal for 135 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 30% for 4s after you activate Nine Lives.
Reduce the damage you take by 20% while at or below 40% Health.
Increase your Movement Speed by 30% for 3s after using Pounce.
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Increase the Movement Speed bonus while using Prowl by 30%.
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Heavy Blade by 3s.
Increase your maximum Ammo by 3.
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Increase the jump strength of Crouching Tigron by 16%.
Heal for 135 every 1s while Combat Trance is active.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.