This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Gain a 300 Shield for 5s after activating Tendril.
Reduce the damage you take by 8% for 3s after activating Tendril.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Reduce the cooldown of Tendril by 2.4s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 240 for each enemy hit with Obliteration.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 30 per stack.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Heal for 240 for each enemy hit with Obliteration.
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Consuming Darkness stacks Heals you for an additional 30 per stack.
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the size of your Fire Spit by 48%.
Consume 30% less Booster fuel for 5s after using Thrust.
Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.
Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.
Heal for 200 for each enemy hit with Fire Spit.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 15% Mana every 1s while using FrostFire Glide.
Heal for 200 every 1s while using FrostFire Glide.
FrostFire Glide travels 10% faster.
Increase the duration of FrostFire Glide by 1.5s.
Increase your maximum Health by 150.
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Increase your Ultimate charge rate by 21%.
Increase the Healing done by Rend Soul by 24%.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Increase your maximum Ammo by 6.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Regenerate 8 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 14%.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Regenerate 8 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 14%.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Regenerate 8 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 14%.
Increase your maximum Health by 100.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Increase your Ultimate charge rate by 21%.
Increase your maximum Health by 150.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 8.
Regenerate 8 Ammo every 0.5s while channeling Restore Soul.
Heal for 210 every 1s while channeling Restore Soul.
Increase your Ultimate charge rate by 14%.
Increase your maximum Health by 100.