This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 1.2s.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the time it takes to Quick Switch to your Pistol by 50%.
Generate 30 Energy after getting an Elimination.
Increase your Movement Speed by 50% for 2s after entering Stealth.
Increase the maximum Ammo count of both your weapons by 2.
Your inactive weapon generates 2 Ammo every 2s.
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 1.2s.
You gain 15% Lifesteal against your Retribution target.
Increase the range at which your Retribution target is Revealed by 20 units.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 1.
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 200.
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Increase your maximum Ammo by 1.
Increase the duration of Dead Ringer's reveal on destruction by 0.5s.
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 25% while standing inside of your Distortion Field.
Increase your maximum Health by 50.
Increase your maximum Ammo by 2.
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
Increase your maximum Ammo by 8.
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Reduce the Movement Speed penalty of Designated Sights by 100%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Movement Speed penalty of Designated Sights by 20%.
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Increase your maximum Ammo by 8.
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Reduce the Cooldown of Shadow Travel by 1.6s.
Increase the Healing done by Rend Soul by 24%.
Reduce the cast time of Shadow Travel by 40%.
Increase your maximum Health by 50.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Increase your maximum Ammo by 2.
Increase the travel distance of Grace by 5 units.
Reduce your active Cooldowns by 16% after getting an Elimination.
Hitting an enemy with Presence reduces its Cooldown by 5s.
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.