This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
Tossing your snake after reloading is faster and deals an additional 500 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Heal for 50 every 1s while standing near a Shortcut.
Heal for 50 for each enemy hit by Broadside.
Increase the Healing you receive by 15% while at or below 50% Health.
Gain a 750-Health Shield after dropping to or below 50% Health.
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 250.
Reduce the Cooldown of Gourd by 0.8s.
Standing in your Gourd grants yourself and allies 8% Lifesteal.
Increase your Healing received by 24% while at or below 50% Health.
Reduce your active Cooldowns by 50% after getting an Elimination.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Increase the travel distance of Slither by 10%.
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Reduce the Cooldown of Gourd by 1.6s.
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Mending Spirits immediately Heals your target for an additional 350.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 15% while you are within 60 units of your Retribution target.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase your Movement Speed by 9%.
Generate 4 Ammo after activating Combat Slide.
Increase your maximum Health by 100.
Increase the damage you deal to your Retribution target by 25%.