This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 2 Ammo.
Increase your maximum Ammo by 8.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Regenerate 6 Ammo every 0.5s while channeling Restore Soul.
Heal for 140 every 1s while channeling Restore Soul.
Every Soul Charge you detonate generates 2 Ammo.
Increase your maximum Ammo by 8.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
After 1s of standing still, regenerate 3 Ammo every 2s.
Reduce scope-in and scope-out time by 20%.
Increase your Movement Speed while in Sniper Mode by 100%.
Increase your maximum Health by 150.
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.