This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30%.
Generate 10 Ammo for each enemy hit by Missile Launcher.
Reduce the Cooldown of Emitter by 3s.
Heal for 250 every 1s while Emitter is active.
Generate 45 Ammo after using Advance.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 250 after hitting an enemy with Crippling Throw.
Increase the radius of Blossom by 12%.
Reduce the Cooldown of Crippling Throw by 3s.
Increase your Movement Speed by 8% for 2s after using Vine.
Increase the range of Vine by 10%.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 800 to enemies hit by Charge.
Heal for 360 every 1s while Shield is active and you are at or below 35% Health.
Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 2.25s.
Increase the travel distance of Charge by 15%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Apply a Knockback of 600 to enemies hit by Charge.
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.
Reduce the Cooldown of Fireball by 2.25s.
Increase the travel distance of Charge by 15%.
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 12% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of In Pursuit by 6s.
Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.
Generate 6 Ammo after activating In Pursuit.
Generate 4 Ammo after activating Combat Slide.
Decrease your damage taken by 6% while using In Pursuit.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 15%.
Generate 3 Ammo after activating In Pursuit.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Generate 4 Ammo after activating Combat Slide.
Increase your Movement Speed by 15%.
Generate 3 Ammo after activating In Pursuit.
Reduce the Cooldown of In Pursuit by 2.4s.
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Increase the damage you deal to your Retribution target by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 40%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Restore 40% of your maximum Booster fuel after using Thrust.
Increase your maximum Health by 200.
Increase your Booster fuel capacity by 10%.
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Ammo by 2.
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Generate 3 Ammo after Healing an ally with Kindle Soul.
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Increase the radius of Pyre Strike by 40%.
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)