This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Heal for 88 every 1s while standing in Warder's Field.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1000.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Heal for 88 every 1s while standing in Warder's Field.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1000.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Heal for 88 every 1s while standing in Warder's Field.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1000.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your maximum Health by 250.
Increase the lateral movement from each use of Explosive Personality by 120%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Heal for 88 every 1s while standing in Warder's Field.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1000.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 84 every 1s while Earthen Guard is active.
Increase your maximum Health by 450.
Heal for 66 every 1s while standing in Warder's Field.
Heal for 150 after activating Impasse.
Increase the Health of Impasse by 1250.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Booster fuel capacity by 40%.
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Increase the explosion radius of Salvo by 30%.
Reduce the Cooldown of Salvo by 1s each time Salvo hits an enemy with its rockets.
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your maximum Health by 250.
Increase the lateral movement from each use of Explosive Personality by 120%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Gain a 250-Health Shield for 3s after activating Impasse.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1250.
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce your damage taken by 12% for 3s after activating Ignition.
Increase your maximum Health by 150.
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Increase the distance traveled by Juggernaut by 16%.
Reduce your damage taken by 40% while using Juggernaut.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your maximum Health by 250.
Increase the lateral movement from each use of Explosive Personality by 120%.
Increase the vertical movement from each use of Explosive Personality by 120%.
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 112 every 1s while Earthen Guard is active.
Increase your maximum Health by 300.
Gain a 250-Health Shield for 3s after activating Impasse.
Heal for 300 after activating Impasse.
Increase the Health of Impasse by 1250.
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 60 for each use of Explosive Personality.
Reduce the Cooldown of Explosive Personality by 12% after activating Hail of Bombs.
Increase your maximum Health by 250.
Increase the lateral movement from each use of Explosive Personality by 120%.
Increase the vertical movement from each use of Explosive Personality by 120%.