This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your maximum Health by 375.
Reduce your active Cooldowns by 50% after getting an Elimination.
Reduce your damage taken by 12% for 4s after using Blossom.
Increase the range of Vine by 20%.
Heal for 50 after hitting an enemy with Crippling Throw.
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Heal for 300 after using Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase the travel distance of Whirl by 8%.
Increase your maximum Health by 250.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 35%.
Generate 25 Ammo after activating Ignition.
Heal for 150 for each champion hit by Juggernaut.
Increase your maximum Health by 750.
Reduce the time it takes to spin up your Hellfire Gatling by 12%.
Increase your Ultimate charge rate by 60%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Heal for 300 after using Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase the travel distance of Whirl by 8%.
Increase your maximum Health by 250.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 50%.
Heal for 300 after using Counter.
Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.
Increase the travel distance of Whirl by 8%.
Increase your maximum Health by 250.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 80 for each enemy hit by Heavy Blade.
Reduce the Cooldown of Crouching Tigron by 0.6s.
Increase your maximum Ammo by 4.
Increase your maximum Health by 250.
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting a player with Revolver Heals you for 15.
Generate 3 Ammo after hitting an enemy with Defiance.
Heal for 150 after hitting at least one enemy with Defiance.
Generate 5% Ultimate charge after hitting at least one enemy with Defiance.
Heal for 50 every 1s while drifting.
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.