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17
Neeflenard

Australia - Updated 4 months ago

Normal: Siege - 4 months ago
7m
-18
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-33 SR
View Match
1 / 7 / 0
0.14 KDA
Bomb King
Level 5 / 1,224G
Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Normal: Siege - 4 months ago
11m
-21
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-28 SR
View Match
4 / 10 / 6
0.7 KDA
Bomb King
Level 5 / 2,333G
Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1