This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Hitting enemies with Bladed Chakrams Heals you for 45.
Increase the jump strength of Crouching Tigron by 16%.
Heal for 160 for each enemy hit by Heavy Blade.
Heal for 135 every 1s while Combat Trance is active.
Increase your maximum Health by 150.
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 4% for each Calamity Charge you have.
Heal for 20% of the damage Absorbed by Power Siphon.
Gain 18% Power Siphon charge for each enemy hit by Shatterfall.
Increase the leap distance of Shatterfall by 30%.
Increase your maximum Health by 450.
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed by 20% for 3s after activating Counter.
Increase the travel distance of Whirl by 16%.
Increase your Movement Speed by 33% while Billow is active.
Increase your Movement Speed by 24% for 4s after getting an Elimination.
Increase your maximum Ammo by 4.
Spite deals 20% of its target's maximum Health with each hit.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
FrostFire Glide travels 15% faster.
Increase the Projectile Speed of Frost Bomb by 24%.
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Heal for 150 every 1s while using FrostFire Glide.
Increase your maximum Health by 150.
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Heal for 300 after Teleporting to your Rune of Travel.
Heal for 140 after activating Blitz Upper.
Increase your Movement Speed by 30% for 3s after hitting an enemy with Blitz Upper.
Increase your maximum Ammo by 16.
Increase your Movement Speed by 24% while Rune of Travel is active.
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.