This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase the range of Oppressor Mine beams by 40%.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Heal for 24% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase the duration of Hidden by 4s.
Reduce the Cooldown of Poison Bolts by 0.8s.
Reduce the Cooldown of Hidden by 4s.
Increase your Movement Speed by 10% while Hidden is active.
Increase your Movement Speed by 28% while Out of Combat.
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase the range of Oppressor Mine beams by 40%.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Heal for 24% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase the range of Oppressor Mine beams by 40%.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Heal for 24% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Reduce the Cooldown of Blitz Upper by 1s for each enemy hit while Overcharge is active.
Increase the duration of Overcharge by 0.6000000000000001s.
Reduce the Cooldown of Overcharge by 1.5s.
Heal for 300 after Teleporting to your Rune of Travel.
Gain 20% Lifesteal while Overcharge is active.
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Movement Speed while in Sniper Mode by 75%.
Increase the range of Oppressor Mine beams by 40%.
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Heal for 24% of your maximum Health after Teleporting with Transporter.
After 1s of standing still, regenerate 1 Ammo every 2s.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Heal for 300 after using Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Generate 3 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.
This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.
The purpose is to show player skill levels relative to other players, not estimate MMR.
Increase your Reload Speed by 10%.
Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.
Heal for 300 after using Counter.
Reduce the Cooldown of Whirl by 2s for each enemy it hits.
Generate 3 Ammo after activating Whirl.
Your heavy hit with Inferno Blade deals an additional 150 damage.