Player Avatar
25
ESPANTOS0WE3445

Brazil - Updated 4 months ago

Normal: Siege - 4 months ago
14m
-13
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-46 SR
View Match
8 / 13 / 11
1.04 KDA
Tyra
Level 16 / 3,370G
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Normal: Siege - 4 months ago
11m
+26
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+50 SR
View Match
10 / 5 / 14
3.4 KDA
Tyra
Level 16 / 3,514G
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Normal: Onslaught - 4 months ago
9m
+24
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

+69 SR
View Match
8 / 11 / 10
1.18 KDA
Yagorath
Level 16 / 4,791G
Spreading Domain

Spreading Domain

Hardening

Heal for 200 if you do not cancel Hardening before it ends.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Normal: Onslaught - 4 months ago
8m
-18
Elo

What is Elo+ (Elo Plus)?

This is our proprietary skill rating calculation. This has nothing to do with official game ranking or MMR.

The purpose is to show player skill levels relative to other players, not estimate MMR.

-29 SR
View Match
7 / 7 / 5
1.36 KDA
Yagorath
Level 16 / 4,641G
Spreading Domain

Spreading Domain

Hardening

Heal for 200 if you do not cancel Hardening before it ends.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 50% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 5

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1